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Dazurban

Question about Celestial AH Frontline Guardian

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Dazurban    43

While the role has remained unchanged for a long time, I've noticed that people recommend running full Celestial gear for that build more and more (wvw chat, forums, metabattle, etc). I have checked the EH & EP stat differences between Celestial and Soldier and Celestial is worse in both cases.

Minor condition damage increase on the same build hardly makes a difference at all and healing power doesn't make a big difference either (though it did have a decent impact when running merciful intervention/ mace.shield & pure of heart but that's another build). In any case, most squads now run with ministrel tempests so there's already a healer role, some minor extra healing from guardian doesn't seem worth it.

So why are so many players hyped about Celestial vs Soldier when the advantages seem very limited? If soldier's too easy then why not just swap amulet/weapon with berserker and that gives you a decent DPS boost, while still being tanky enough for front line, at a fraction of the cost of a full set of celestial armor.

I haven't seen any discussion about this just a bunch of players saying it's better but not backing it with any evidence. So what's the deal with Celestial AH frontline Guard? 

GW2 Power numbers:

aFDHnar.png

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MogoN    57
2 hours ago, Dazurban said:

and healing power doesn't make a big difference either

Dodge on heal has good scaling with healing power (770 on full cele vs 130 on 0 healing power gear)

Staff 2 scales good too; 14XX vs 7XX on full cele and 0 healing power gear respectively

Scaling on AH & Receive is not that amazing

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Dazurban    43
3 hours ago, Sov said:

did some search on what ppl say back then, here's an old reddit discussion

https://www.google.com.ph/amp/s/amp.reddit.com/r/Guildwars2/comments/1bxscy/celestial_gear_a_comparison/

=)

 

Cheers searching and posting. Sadly this is a bit too old to be relevant. Celestial used to be much stronger as it gave critical damage % instead of just ferocity and that % used to be higher than berserker IIRC. Celestial staff ele in WvW was pretty strong and fun to play :) 

46 minutes ago, MogoN said:

Dodge on heal has good scaling with healing power (770 on full cele vs 130 on 0 healing power gear)

Staff 2 scales good too; 14XX vs 7XX on full cele and 0 healing power gear respectively

Scaling on AH & Receive is not that amazing

Thanks for replying. There's a few skills that scale decently with healing power indeed and I can see the benefit in different guardian builds where you specialise a bit more into it and get different sigils & food (20% outgoing healing bonus from transference & rice ball is quite nice). However on frontline AH regular guardian it just seems like half assed.

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Sov    51
2 hours ago, Dazurban said:

Cheers searching and posting. Sadly this is a bit too old to be relevant. Celestial used to be much stronger as it gave critical damage % instead of just ferocity and that % used to be higher than berserker IIRC. Celestial staff ele in WvW was pretty strong and fun to play :) 

Thanks for replying. There's a few skills that scale decently with healing power indeed and I can see the benefit in different guardian builds where you specialise a bit more into it and get different sigils & food (20% outgoing healing bonus from transference & rice ball is quite nice). However on frontline AH regular guardian it just seems like half assed.

I see. :) I just think the post there still applies like if you min maxing the stats you want.  it's okay.  but if you only need power tough vit , soldiers is the thing.  ^^ just depends on your end goal

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Sov    51

you know what i's like to see?

celestial team of guard rev ele and necro vs. pvt guard marauder rev minstrel ele and trail blaizer necro.

=) 

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Might be a little late to the discussion

The small critical chance matters not  individually but if you think about the synchronised mighty blows the a squad can do, so about 20 guards in a full squad , thats where the crit chance and extra crit dmg comes into play. Also, synchronised purging flames hurts more even with that little condition damage when placed by several guards at the same time

 

When in blob v blob you want to have stronger 'spike' damage. Sustain damage will be outsustained if the enemy zerg has eles so that's why you wanna save your damaging skills for the big spike, where your aim is to just melt people down. In that situation the crit rng really matters. 

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Dazurban    43
On 20/07/2017 at 2:57 PM, Snail Enthusiast said:

Might be a little late to the discussion

The small critical chance matters not  individually but if you think about the synchronised mighty blows the a squad can do, so about 20 guards in a full squad , thats where the crit chance and extra crit dmg comes into play. Also, synchronised purging flames hurts more even with that little condition damage when placed by several guards at the same time

 

When in blob v blob you want to have stronger 'spike' damage. Sustain damage will be outsustained if the enemy zerg has eles so that's why you wanna save your damaging skills for the big spike, where your aim is to just melt people down. In that situation the crit rng really matters. 

Thanks for the response, the way you put it does make sense. On the other hand it makes pushing into enemy groups more risky as you lose a lot of survival compared to Soldier/Wanderer. It's probably not a problem if you have a really strong blob, a good commander and good revenants for resistance/Rites but can mean your push will fail if you don't have a solid group.

In any case, some good information in this post that highlights how you can benefit from Celestial. Wish there was more build discussions on the forums, seems that a lot of players just copy metabattle without putting much thought into their builds or without understanding the pros and the cons of the various setups available to them.

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Zenith    176

The only thing Iv noticed when moving from PTV to Cele based setup was slightly lower damage and slightly better healing on my part. Slightly, nothing to write home about. If everyone has cele I guess the healing counts up together.

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